GetSpriteHandleY
YHandle = GetSpriteHandleY(SpriteIndex)
 
Parameters:

    SpriteIndex = The number of the sprite you wish to check
Returns:

    YHandle = The offset along the Y axis for this sprite
 

      The GetSpriteHandleY function returns the current X handle offset for this sprite.





FACTS:


      * See SpriteHandle for more information about sprite handles



Mini Tutorial:


      Create a sprite, assign it a blank image, Center the sprites handle around this image, and read these settings back.

  
; Create a blank image 50x by 40y pixels..
  BlankImage=NewImage(50,40)
  
; Create a Sprite
  MySprite=NewSprite(0,0,BlankImage)
  
; assign this image to our previously created sprite
  SpriteImage MySprite,10
  
; center the sprites Handles for this image.
  CenterSpriteHandle MySprite
  
; Display the X and Y handles
  Print "Sprites X Handle:"+Str$(GetSpriteHandleX(MySprite))
  Print "Sprites Y Handle:"+Str$(GetSpriteHandleY(MySprite))
  
; Display the Screen and wait for the user to press a key
  Sync
  WaitKey
  



This example would output.

  
  Sprites X Handle:-25.0
  Sprites Y Handle:-20.0
  

 
Related Info: AutoCenterSpriteHandle | CenterSpriteHandle | GetSpriteHandleX | SpriteHandle :
 


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