EXAMPLE SOURCE CODE



 Platformer Pixel Collisions Via Ray Casting

By: Kevin Picone Added: August 24th, 2009

Category: All, Collision, Platformer


    This example demo's a platform game control system with acceleration, jumping, falling and collision. The collision is really the only interesting part, since it's using a 2 colour image for the collision environment.

    The second version of the demo has been tweaked for the PlayBasicV1.64M revisions.


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