The Easter mini game challenge ended a little over a week ago, followed by a week of community polling to award the winner. Unfortunately we had some issues with the first poll and ended up having to run a second. So it took a little longer than we’d hoped. But the results are finally in.
Before we get to the winner, we’d just like to congratulate the contestants for their outstanding efforts given the limited time frame. I’d go as far to say, they’re potentially some of best submissions so far.
Since this was a community competition and given the limited number of submissions we’re gone purely on the community votes when awarding the winner. Which was Micky4fun with his Egg Selector with 8 votes, with Balaporte’s game Egg Hunt taking second place with 3 votes.
So congratulations to Mick for another fine effort!
In the spirit of a little Easter holiday fun, we're setting the PlayBasic community a week long design and programming challenge. The objective here is to cut through the fat and get to the core of your game idea fast, without the inevitable feature creep. So the game designer needs to formulate their concept, then build a working prototype of the game within 7 days or less. (16th/April/2011 - 24th/April/2011)
Easter 2011 Mini Game Programming Competition Survey
It's been a while since we had any sort of programming competition around here, so perhaps it's time for a MINI compo. What's that ? - It'd a be competition held within a short time frame, from anywhere between say over the Easter long weekend (3 days) as far out as about a week.
In terms of a theme, then the most obvious would be Easter eggs, the genre of game would be up to you.
Unfortunately, due to a lack of entries this year, no second place could be awarded. However, our congratulations go out to Micheal for yet another superb effort !
Sponsors
This competition is proudly sponsored by,
Well, it's just past the submission deadline for the Casual Creations competition, so this competition is now officially closed. Thanks to all who participated, we'll post the results soon !
This is just quick reminder to those wanting to enter our 2009 game programming competition Casual Creations.
There's only 3 DAYS LEFT TO REGISTER for the competition, so don't be late !
For our 2009 programming competition our theme is perhaps the most open in terms of skill and interpretation we've ever had, and can be summarized as:
In 2009, PlayBasic game programmers/designers objective is to create a casual game experience, consisting of a main theme broken up into an least 3 (or more) mini / sub games. The game design should attempt to cohesively connect the various mini games together (in any way you see fit), so they're seen as elements of the overall games design and not just 'random' game ideas stuck together.