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 PlayBasic V1.65 Development Blog:

By: Kevin Picone Added: May 6th, 2016

Category: All,Update,Upgrade

PlayBasic V1.65 Development Blog:

     Wow a new upgrade ?... Yep… Like most upgrades work started on a V1.64P4 successor a matter of days after the previous build was released. In version terms, there really shouldn’t be a V1.65 or higher, as V1.64 was meant to the last in the original PlayBasic line. What was meant to occur, was focus would shift to the FX version, so you can think of FX as PlayBasic V2.00 . But a lot changed since the original road map was set out and the hardware landscape is dramatically different today than it was 15 years ago.

     For this update we’re going to build upon the many of the changes that were made throughout the V1.64P revisions that enabled external code building in such tools as PlayBasic2DLL and number of others. These changes will not only make for faster program execution, but they make it much easier to build translation tools down the line, which would be a nightmare if you attempted that today.

     The progress so far has been very pleasing as we’re seeing almost every benchmark returning a higher performance in V1.65. There’s way too many to go through all the changes here, You can read the blow by blow work in progress on the forums, or sometimes on the facebook page.

     Read PlayBasic V1.65 BLOGS






 

 
     
 
       

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