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 Mode7 cart racing demo by Stevmjon & Scott_Bro

By: Kevin Picone Added: November 2nd, 2021

Category: All,SourceCode,Demo,Video

    PlayBasic - Code Snippet Mode7 cart racing demo by Stevmjon & Scott_Bro - (2021-11-02)

     This video features Steve's 4th edit of the Mode7 demo that he and Scotty Bro have been working on in recent weeks. You can find this and other various PlayBasic source codes in the series on our forums.







 Vampire Sprite / Image Conversion

By: Kevin Picone Added: October 19th, 2016

Category: All,Demo,Conversion,Source Code,Amiga



    Here's a video (cam capture) of the vampire sprite and image conversion demo. It's using the palette mapping feature to covert 16bit image data into 32bit ARGB image data



Vampire Demo (source Code/ media)






 G2D Xenon Camera Perspective Camera Test

By: Kevin Picone Added: November 15th, 2015

Category: All,G2D,OpenGL,Demo

    This short video (no music) shows the perspective 2D camera mode in the G2D (open GL) graphics library for PlayBasic. The mock up scene consists of a mix of elements mostly from Xenon 2000. In view is 2000 rotating sprites and the various map layers with filler backdrop.

     The capture of the demo is rather awful (very framey), but it actually runs 200fps plus on the 10 year old althon 64 test system with 6600 gpu.








 G2D powered Xenon 2000 scene remake.

By: Kevin Picone Added: May 29th, 2015

Category: All,G2D,OpenGL,Demo

     This tiny video was taken of a Xenon 2000 scene remake, which a top down shoot'em game for windows written by the Bitmap Brothers way back into 2000 as tuturoials series. This version of the remake is written in PlayBasic using our OpenGL library called G2D for the display. Normally PB uses DirectX and software rendering.

     This remake isn't necessarily to show a working game, just how easy it is to port existing PlayBasic programs to use G2D display library. The video capture is sadly very framey even at a low resolution, which is annoying as the actual demo runs at 500+ fps even on the legacy test system, which is 9->10 years old,

     The demo is running in PlayBasic V1.64P3 which is the current retail edition at the time of writing. The PlayBasic G2D library supports rendering PlayBasic images / sprites / maps / fonts / Particles and various 2D primitives though OpenGL interface .

     You can find the source code for this demo and 1000's and others on our forums.







 PlayBasic Learning Edition Released

By: Kevin Picone Added: April 21st, 2008

Category: All,Demo,Learning Edition

PlayBasic V1.63v6 Learning Edition Released

The learning edition is now available from our site. What's the learning Edition ? - Well it's simply a cut down FREE version of the PlayBasic for new users to tinker with. While the Learning edition is built from the older 1.63 engine (direct draw engine), the package includes all the latest examples/doc's/IDE updates to get you started. There's no time limits, so jump in and start tinkering.


Download
www.PlayBasic.com




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